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000268_owner-lightwave-l _Sun Aug 7 12:58:16 1994.msg
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Received: by netcom2.netcom.com (8.6.8.1/Netcom) id MAA18445; Sun, 7 Aug 1994 12:28:27 -0700
Received: by netcom2.netcom.com (8.6.8.1/Netcom) id MAA18433; Sun, 7 Aug 1994 12:28:23 -0700
Date: Sun, 7 Aug 1994 12:28:23 -0700 (PDT)
From: John Gross <jgross@netcom.com>
Subject: Re: Dosplacemetn map bug?
To: lightwave-l@netcom.com
In-Reply-To: <199408070418.VAA26424@netcom12.netcom.com>
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> Okay all..I've been tring to creat a large alien terrain ffor some time
> now..I am using a LARGE LARGE flat plan with many subdivisions of tripled
> polygons...I import this to the layout..and stick on a bump map that has
> worked for smaller objects without fail. But now...this same map will not
> make a dent in my large flat plane....Is this a bug in lightwave 3.1????
>
> Even if i use auto-size gadget...it still will make no bumps...also the
> fractal numps within the displacment requester have no effect...strange eh?
My guess is that you are leaving the Texture Amplitude set to the default
.5. On a huge plane, this would have very lttle effect. try increasing
your amplitude.
JG